owner = RUS
controller = RUS
add_core = RUS
trade_goods = timber
life_rating = 35
#state_building = {
#	level = 1
#	building = lumber_mill
#	upgrade = yes
#}
1861.1.1 = {
	state_building = {
		level = 1
		building = lumber_mill
		upgrade = yes
	}
} 